# Resources for the ShellFrame class # top-level menus fileMenu.text = File helpMenu.text = Help # @Action resources showAboutBox.Action.text = &About... showAboutBox.Action.shortDescription = Show the application's information dialog # status bar resources StatusBar.messageTimeout = 5000 StatusBar.busyAnimationRate = 30 StatusBar.idleIcon = busyicons/idle-icon.png StatusBar.busyIcons[0] = busyicons/busy-icon0.png StatusBar.busyIcons[1] = busyicons/busy-icon1.png StatusBar.busyIcons[2] = busyicons/busy-icon2.png StatusBar.busyIcons[3] = busyicons/busy-icon3.png StatusBar.busyIcons[4] = busyicons/busy-icon4.png StatusBar.busyIcons[5] = busyicons/busy-icon5.png StatusBar.busyIcons[6] = busyicons/busy-icon6.png StatusBar.busyIcons[7] = busyicons/busy-icon7.png StatusBar.busyIcons[8] = busyicons/busy-icon8.png StatusBar.busyIcons[9] = busyicons/busy-icon9.png StatusBar.busyIcons[10] = busyicons/busy-icon10.png StatusBar.busyIcons[11] = busyicons/busy-icon11.png StatusBar.busyIcons[12] = busyicons/busy-icon12.png StatusBar.busyIcons[13] = busyicons/busy-icon13.png StatusBar.busyIcons[14] = busyicons/busy-icon14.png currentTimeLabel.text=Current Time: currentTimeTextField.text=00:00:00 #NOI18N currentTimeTextField.font=Monospaced-Bold-18 #NOI18N currentTimeTextField.background=250, 240, 230 elapsedTimeLabel.text=Elapsed Time: elapsedButton.text=jButton1 controlElapsedTime.Action.text=Elapse Start controlElapsedTime.Action.accelerator=ctrl pressed E controlElapsedTime.Action.shortDescription=Start or Stop Elapsed Time elapsedTimeButton.startText=Elapse Start elapsedTimeButton.stopText=Elapse Stop jTextField1.text=jTextField1 elapsedTimeTextField.text=00:00:00 #NOI18N elapsedTimeTextField.font=Monospaced-Bold-18 #NOI18N elapsedTimeTextField.background=250, 240, 230